Bungie's Secret Menu: Sony-Fueled Projects, Live-Service Dreams, and a Former Valorant Boss Walk Into 2026
Bungie's Sony acquisition fuels Destiny 2 fan speculation over unannounced projects, from Joe Ziegler's new IP to mobile live-service rumors.
The Destiny 2 faithful have spent years reading patch notes like tea leaves, but the real plot twist is happening behind closed doors at Bungie. After Sony officially brought the studio into the PlayStation family, the people who once made Halo famous haven't exactly been sitting around polishing Ghost shells. Senior design lead Tom Farnsworth let the cat out of the bag with a tweet confirming that Bungie is juggling "a number of unannounced projects" with Sony's backing. In plain English: the studio is cooking, and nobody gets to peek at the menu yet.

For the average Guardian, this is both exciting and mildly terrifying. More projects could mean fresh worlds, new guns, and maybe—just maybe—a reason to stop hoarding enhancement cores. It could also mean the community's favorite rumor mill is about to go into overdrive. Since the Sony acquisition, Bungie has apparently changed how it develops games. That might sound like corporate speak, but in gamer terms it translates to "more cooks in the kitchen and a very large wallet to buy groceries."
The biggest eyebrow-raiser came when Joe Ziegler, former game director behind Valorant, strolled into the studio. The rumor mill didn't just spin; it turned into a public event. The scuttlebutt was that he'd helm a new IP, possibly funded by NetEase and possibly built on the same engine that powers Destiny 2. If that sounds like a "wait, what?" moment, it should. Adding to the fog, a patent filing quietly hinted at a mobile game, though Bungie has kept its mouth shut tighter than a loot cave on reset day.
To keep things from spiraling into pure spinfoil, here's the rumor roundup in a tidy table:
| Project Whisper | What the Community Thinks |
|---|---|
| New IP under Joe Ziegler | Fresh universe, possibly NetEase-backed |
| Mobile game | Patent spotted, no official confirmation |
| Live-service titles | Bungie likely has a seat at Sony's multiplayer table |
| PC plans | More first-party PlayStation games may head to PC |
Sony, for its part, has been trying to crash the live-service party for years. Back in 2022, the company said it wanted up to 12 live-service games by March 2026. Well, the calendar has flipped, and that deadline is now basically a bounty timer with no extensions. Bungie was always the most obvious candidate to help fill that list because Destiny 2 has been running live-service laps around most competitors for nearly a decade. Naughty Dog's multiplayer take on The Last of Us and London Studio's new project were also in that early roadmap, but live-service plans have a habit of changing faster than seasonal artifact mods.
The real kicker is that Sony doesn't own a massive live-service hit, and it knows it. That's why the company has been sniffing around first-party multiplayer games that could also launch on PC. A leaked PlayStation PC launcher found in Marvel's Spider-Man Remastered files made the community say "finally" and "about time" in the same breath. By 2026, the idea of more PlayStation exclusives strolling onto PC feels less like a rumor and more like a slow, inevitable patch downloading in the background.
Of course, not every tidbit is about loot and leaderboards. Sony also introduced Project Leonardo for PS5 to help with controller accessibility, a reminder that the live-service arms race isn't just about raking in battle passes—it's also about letting more players join the fireteam in the first place.
So where does that leave Bungie in 2026? Still riding shotgun in Sony's grand live-service convoy, with a former Valorant shot-caller on board and a pile of unannounced projects locked in the vault. Nothing is official beyond the confirmation that things are happening, but if there's one lesson from Destiny 2, it's that Bungie knows how to keep a secret long enough to make the reveal feel like a raid boss finally showing its health bar. Until then, players should keep their ghost nearby, their expectations tempered, and their rumor detectors set to "plausible but unconfirmed."