Destiny 2: A Guardian’s Walk Through More Than a Weapon Week 4
Destiny 2 More Than a Weapon Week 4 guide shows how to complete the Seraph Key Code grind, confront Clovis Bray, and upload Rasputin.
Some missions felt like chores. Others felt like history bending around a single Guardian’s shoulders. Week four of Season of the Seraph’s More Than a Weapon belonged to the second kind. By the time the Guardian returned to the H.E.L.M., the old Clovis Bray Exo Frame was waiting with that particular mix of ego and usefulness—like a patronizing uncle who actually brought the good gift. He shed some light on Ana Bray’s progress with Rasputin, then handed over one of three BrayTech Infiltration options. These upgrades were built to help the Guardian move through Heist Battlegrounds and Operation: Seraph’s Shield without eating too much arc-fire.

Clovis never did anything for free, of course. The next step still wanted its pound of data. The Guardian launched into a Heist Battleground and got to work gathering 500 Seraph Key Codes—earned from most activities in the game—then opened a Seraph Chest. It was not exactly a piece of cake, but it was manageable. The BrayTech choice was not just a cosmetic trinket either. It shaped how the Guardian approached each encounter, offering small but meaningful ways to survive the Seraph’s Shield run. Some Guardians leaned toward resilience, others toward mobility, but everyone would eventually collect all three upgrades as the season unfolded.
The Clovis Problem
After the chest cracked open, the holoprojector flickered with Ana’s voice. She had a new lead. The Guardian made the trip to the Temple of the Iron Lords at Felwinter Peak, where Fallen had already made themselves at home. After clearing them out, the Guardian picked up shards of Felspring—Felwinter’s Ghost. That was when the cutscene hit.

Rasputin’s voice filled the silence, laying out Clovis’s true intentions and the reason Rasputin had been created in the first place. The long and short of it: Clovis never wanted a weapon. He wanted a throne, and Rasputin was supposed to be the seat.
The Confrontation at the H.E.L.M.
The Guardian returned to the H.E.L.M. and walked into a family argument with planetary stakes. Ana, Elsie, and Clovis stood at the center of it. Ana, overwhelmed with emotion, uploaded Rasputin into the Exo Frame. In doing so, she deleted Clovis’s local instance. It was not clean. It was not quiet. But it was done.
Afterward, the holoprojector buzzed again. Ana talked through what had just happened and warned that Clovis’s main consciousness back on Europa would be hostile in the future. That little detail was worth tucking away for another day.
The final step for week four of More Than a Weapon was to speak to Rasputin at the Exo Frame. The voice was different now. It was not the old tyrant’s echo, but something cautiously learning what it meant to be more than a weapon.
Should You Choose To Accept It, Part I
Alongside the seasonal chain, Should You Choose To Accept It, Part I unlocked. The mission had several steps, but the final hurdle was Operation: Seraph’s Shield on Legend difficulty. That could be a real headache. The Infiltration Gear choices from earlier were the difference between a clean run and a rage quit. Whether a Guardian picked one option over another, all three would eventually arrive as More Than a Weapon continued.
A Guardian’s Week Four Checklist
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🎯 Speak to Clovis at the Exo Frame
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🔑 Earn 500 Seraph Key Codes and open a Seraph Chest
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📡 Speak to Ana through the holoprojector
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🏔️ Travel to Felwinter Peak and collect shards of Felspring
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⚔️ Return to the H.E.L.M. and witness the confrontation
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🤖 Speak to Rasputin at the Exo Frame
From a 2026 vantage point, week four of More Than a Weapon still stands out for its brutal honesty. It turned a simple quest into a referendum on legacy, loyalty, and what a weapon becomes when it wakes up. And somewhere in the H.E.L.M., Rasputin was only beginning to learn what it meant to choose.