Destiny 2 Players Face Frustration After Episode Heresy Update Bugs
Experience the thrilling return of Destiny 2's Dreadnaught with Episode Heresy, but beware of game-breaking bugs in legacy content that ruin the adventure.
As a long-time Destiny 2 fan, I was buzzing with excitement when Episode Heresy dropped on February 4, 2025—the return of the iconic Dreadnaught and the thrilling new Nether activity promised hours of fresh adventures. 😍 But oh boy, that joy quickly soured into sheer disappointment as I, along with countless other guardians, discovered that legacy content from previous episodes like Revenant is now riddled with game-breaking bugs. Seriously, it's like stepping into a minefield every time I log in; one moment, I'm reliving epic battles, and the next, I'm stuck in an unplayable loop, all thanks to these frustrating glitches. And let's be real, in a live service game that thrives on constant updates, this feels like a major letdown for the community. 🥺
The Unexpected Bug Surge in Legacy Content
Since Episode Heresy's release, players have been diving back into Destiny 2 to catch up on missed content, only to find that activities from Episode Revenant, such as Onslaught: Salvation, are now a hot mess. I mean, I tried playing this mode with my buddies, and it was an absolute nightmare—no healing regeneration meant we were constantly dying in seconds, which totally ruined the fun. 😠 This bug seems to have spilled over from Heresy's Nether activity, creating a domino effect of issues. To make matters worse, Onslaught: Salvation now defaults to the full 50 waves without warning, turning what should be a quick session into a grueling marathon that tests your patience to the limit. And don't get me started on the Major Fieldworks missions; they soft lock players by not prompting any actions at the table, leaving us staring at the screen in utter confusion. It's no wonder forums like Reddit are flooded with rants from guardians like Umbra4042, who shared their painful experiences helping friends navigate this chaos. 
A Cascade of Other Game-Breaking Issues
Beyond Onslaught: Salvation, the bug plague has spread like wildfire across Destiny 2. Kell's Fall, for instance, is now infamous for its soft lock problems, where progress halts unexpectedly—I've lost count of how many times my fireteam had to restart missions because of this. 😤 Then there's the Machine Gun Overload mod, which just doesn't work as intended, making enemy encounters feel unfairly unbalanced. And in the Sundered Doctrine dungeon, the critical spot on the second boss is completely non-functional, turning what should be a strategic fight into a messy, drawn-out slog. Players have compiled a list of these horrors, and honestly, it's overwhelming:
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Kell's Fall soft lock: Confirmed by Bungie, but still no fix in sight—super annoying when you're trying to grind for loot.
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Machine Gun Overload mod failure: Makes high-level activities feel impossible, especially for solo players like me who rely on mods for survival.
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Sundered Doctrine boss bug: Ruins the pacing of the dungeon, forcing you to brute-force your way through.
All this chaos feels directly tied to Bungie's 2024 QA layoffs; as a player, it's heartbreaking to see such a beloved game suffer because of reduced testing resources. The lack of timely solutions is a real kick in the teeth, especially when we're gearing up for the Codename Frontiers expansion this summer. 🫤
Bungie's Response and Community Outcry
On the bright side, Bungie has acknowledged some issues on their Known Issues page, listing the Kell's Fall soft lock and inaccessible Major Fieldwork missions—but that's cold comfort without a clear timeline for fixes. 😐 I've checked their updates daily, and the silence on a resolution date is deafening; it's like they're leaving us hanging in limbo while we struggle to enjoy the game. This has fueled a wave of frustration in the community, with many players, including myself, voicing concerns that the 2024 layoffs have crippled their ability to catch bugs early. For example, in Episode Revenant, similar problems plagued activities, and now Heresy is repeating the cycle—it's a vicious loop that makes me question if the upcoming Frontiers expansion will bring the clean slate it promises. Tables like this summarize the core issues and their impact:
| Bug Type | Affected Activity | Player Impact |
|---|---|---|
| No Healing Regeneration | Onslaught: Salvation | Unplayable due to instant deaths |
| Soft Lock | Major Fieldworks / Kell's Fall | Progress halts, requiring restarts |
| Mod Failure | Machine Gun Overload | Unbalanced combat, increased difficulty |
In wrapping up, the initial thrill of Episode Heresy has been overshadowed by these persistent bugs, mirroring the disappointment I felt at the start. As we eagerly await the Codename Frontiers expansion, I'm crossing my fingers that Bungie steps up to fix these issues pronto—after all, Destiny 2 deserves to shine without these frustrating hiccups. 😌