Destiny 2 Sails of the Shipstealer Week 3: A Guardian's Nessus Pirate Hunt
Destiny 2 Sails of the Shipstealer Week 3 quest challenges Guardians with pirate battles, treasure hunts, and family intrigue on Nessus.
By 2026, Destiny 2 has journeyed far beyond the Season of Plunder, but the Sails of the Shipstealer quest chain still glimmers like a treasure map left in the HELM. In Week 3, the Guardian once again answered the call. The Drifter, Spider, Mithrax, and Eido needed another darkness relic before Eramis and her pirate crew could seize the reliquary. The hunt moved to Nessus, where buried treasure, Fallen raiders, and two named Blademasters waited.

At the H.E.L.M., the Guardian walked to the Star Chart and spoke with Mithrax. The Kell of House Light was calm, but his voice carried the weight of family and piracy. Eido listened nearby, and Spider's schemes hung in the air. The first task was simple in theory: embark on another Expedition. But there was a catch. Did the Guardian have a map ready? The Captain's Log had to be checked. If no map had been crafted, the buried treasure at the end of the Expedition would remain out of reach. For those short on Map Fragments, a round of Ketchcrash was the remedy.
The Week 3 Quest Flow
Week 3 of Sails of the Shipstealer sent Guardians into a new location and against more enemies on the search for the next pirate hideout. The steps were clear, though the path was not gentle.
| Step | Objective | Location |
|---|---|---|
| 1 | Speak with Mithrax | H.E.L.M. Star Chart |
| 2 | Check Captain's Log and craft a map | H.E.L.M. |
| 3 | Complete an Expedition | Nessus |
| 4 | Defeat 50 combatants | Nessus |
| 5 | Clear Pirate Hideout: The Blademasters | Nessus |
| 6 | Defeat Tagh'al and Thagh'urn | Pirate Hideout |
| 7 | Return to the Ether Tank | Eliksni Quarter |
| 8 | Speak with The Drifter | Holoprojector outside Ether Tank |
| 9 | Collect the Engram from Spider | Ether Tank |
| 10 | Wait for next week | Destiny 2 |
Ten new seasonal challenges also unlocked, giving Guardians extra goals to chase while they hunted relics and pirate captains. The season was not only about loot. It was about the uneasy alliance between Spider, Mithrax, and Eido, a family drama wrapped in Fallen politics and dark relics.
Expedition on Nessus
The Expedition Playlist took the Guardian to Nessus. The activity was familiar in rhythm but fresh in scenery. Guardians dug up buried treasure, fought through waves of enemies, and pushed back Eramis' crew. While on the new Expedition, most players finished the second part of their quest: defeating 50 combatants on Nessus. It was not a difficult task, but it demanded attention. Every dreg, vandal, and captain counted. Why did the pirates keep coming? Because the relics were worth more than any treasure chest.
After digging up the buried treasure, the quest asked for more blood and bravery. Players were asked to defeat two more members of Eramis' pirate crew. The destination map for the H.E.L.M. displayed the icon for Pirate Hideout: The Blademasters. Guardians had to take out both Tagh'al and Thagh'urn before they could retrieve the relic.

The Blademasters were not mere roadblocks. They were a test of positioning, damage, and patience. A Guardian who rushed in alone could fall quickly. A fireteam that communicated could cut them down and claim the relic. Once the relic was collected, the mission shifted from combat to conversation.
Return to the Eliksni Quarter
The Guardian returned to the Ether Tank in the Eliksni Quarter. There, they witnessed an intense conversation between Spider, Eido, and Mithrax. The tension was thick enough to cut with a sword. Spider's manipulative nature, Eido's idealism, and Mithrax's protective anger collided. It was a reminder that Destiny 2's seasonal stories often hid their most important moments behind quiet dialogue.
Next, the Guardian spoke to The Drifter at the holoprojector directly outside the Ether Tank. He briefly talked about the turmoil between Mithrax and Eido. The Drifter's tone was casual, but his words carried concern. He knew that the hunt for relics was not just a treasure hunt. It was a race against Eramis and the Witness. Finally, the Guardian collected their Engram from Spider. The reward was welcome, but the story was not over. Players were asked to wait until next week for the continuation of Sails of the Shipstealer.
Why Week 3 Mattered
In 2026, Destiny 2 has moved through many updates and episodes, but this Week 3 quest remains a useful snapshot of seasonal design. It combined a repeatable activity, a destination-specific kill count, a named enemy hideout, and a story beat in the social space. It gave Guardians a reason to visit the H.E.L.M., the Eliksni Quarter, and Nessus in one loop.
What did Eramis truly want with the relics? Why did the Witness guide her hand? Those questions lingered after Week 3. The answers would come later, but the journey there was built on small steps: talk to Mithrax, craft a map, run an Expedition, defeat 50 combatants, clear the Pirate Hideout, kill Tagh'al and Thagh'urn, return to the Ether Tank, speak with The Drifter, and collect the Engram from Spider.
For newer Guardians revisiting the content in 2026, the advice is simple. Check the Captain's Log before launching. Stock up on Map Fragments with Ketchcrash if needed. Bring a reliable fireteam for the Blademasters. Most importantly, do not skip the dialogue. The loot is temporary, but the story of Mithrax, Eido, and Spider is part of Destiny 2's larger legacy. Week 3 was another link in the chain, and the Sails of the Shipstealer kept sailing toward a storm.