Drifter's Garage Sale: Arrivals Weapons Revisited in 2025
Explore the resurgence of Year 3 Destiny relics with powerful traits like Paracasual Fluid, Cold Denial, and Stasis surprises in this compelling review of the Heresy episode.
Clearing out my vault last week, I tripped over a dusty crate marked "Season of Arrivals - Do Not Open Until Doomsday." Well, guess what? Doomsday’s here, folks! Drifter’s old doomsday arsenal is back in the Heresy episode, and these relics from Year 3 are… surprisingly not terrible? Look, they’ve got that snazzy new Paracasual Fluid trait – land sustained shots, get a handling and mobility bump. It’s like finding your grandpa’s vintage leather jacket and discovering it actually fits. Mostly. Let’s rummage through this garage sale and see what’s worth grabbing before he changes his mind and asks for Glimmer. ⚙️
❄️ Cold Denial: The Crucible Grandpa

Okay, I admit it. I scoffed. "High-Impact Pulse? In this meta?" Then I got domed across Midtown by one. Cold Denial feels like that grumpy uncle who insists vinyl sounds better – and annoyingly, he’s kinda right sometimes. Zen Moment + Headseeker? That combo’s smoother than a Warlock's ego after a Well of Radiance clutch. It just sticks. In PvE? Meh. It’s like bringing a teacup poodle to a raid boss fight – cute, but why? Unless you dig Enlightened Action stacking into Desperado for a brief, frantic moment of feeling relevant against red bars. Seasonal activity vibes only.
| Use Case | Barrel | Magazine | Trait 1 | Trait 2 | Masterwork |
|---|---|---|---|---|---|
| PvE | Arrowhead Brake | Ricochet Rounds | Enlightened Action | Desperado | Range |
| PvP (The Real Deal) | Arrowhead Brake | Ricochet Rounds | Zen Moment | Headseeker | Range |
🤥 False Promises: Stasis Surprise

It’s an Auto Rifle. It shoots bullets. It’s… Stasis now? Headstone on an Auto Rifle feels weirdly rebellious, like putting ketchup on a gourmet burger. If you’re deep into Stasis Shard shenanigans, this might be your janky niche. Otherwise? Yawn. Crucible alert though! Surplus is basically mandatory to make this thing feel less like a soggy noodle. And High Ground? Yeah, the damage buff got nerfed (RIP Year 7), but standing on a crate feeling superior while getting a damage boost? Peak Titan energy. Hunter mains look away.
| Use Case | Barrel | Magazine | Trait 1 | Trait 2 | Masterwork |
|---|---|---|---|---|---|
| PvE (Stasis Fans Only) | Smallbore | Ricochet Rounds | Loose Change | Headstone | Range |
| PvP (Crate Enjoyer) | Smallbore | Ricochet Rounds | Surplus | High Ground | Range |
💀 Hollow Words: Fusion Roulette

Stats? Average. Feel? A bit clunky. But then… Rolling Storm. Hold up. This perk is pure chaos juice! Kill something, get Bolt Charges. Deal damage with anything else, build stacks. Hit ten? BOOM. Detonate those charges with your melee, grenade, even your baffled emote! It turns this otherwise 'meh' Fusion into a slot machine of elemental destruction. PvE crowd? Ambitious Assassin + Successful Warm-Up is solid add-clear fun. Not the best, not the worst. But Rolling Storm? Chef's kiss for build weirdos like me.
| Use Case | Barrel | Magazine | Trait 1 | Trait 2 | Masterwork |
|---|---|---|---|---|---|
| PvE (Add-Melter) | Smallbore | Accelerated Coils | Ambitious Assassin | Successful Warm-Up | Charge Time |
| PvP/Chaos Build (Rolling Storm Enthusiast) | Smallbore | Projection Fuse | Slickdraw | Rolling Storm | Range |
🪦 Temptation's Hook: Just… Don't.

Look. Drifter must have found these at the bottom of a dumpster behind the Tower ramen shop. Caster Frames in 2025? It’s like trying to win a drag race with a Relic Iron cart. Want PvE DPS? Use Falling Guillotine. Or literally anything else. Ergo Sum exists! PvP mobility? Grab an Eager Edge sword. Temptation’s Hook tempts you with nothing but disappointment and wasted vault space. I’d rather use Traveler’s Chosen (Damaged). Pass. Hard pass. Moving on!
🏹 Whispering Slab: Bow-Jitsu Master

Now THIS is a fun return! Whispering Slab feels peppy. Archer’s Tempo turns it into a draw-time monster. Pair it with High Ground (seeing a theme with Drifter and elevated surfaces? Dude loves crates…) for solid PvE work. Crucible bow mains, listen up! Hip-Fire Grip makes this thing terrifying in close-quarters bow-jitsu. Pair it with Opening Shot? That first arrow becomes a homing missile of annoyance. It won’t replace your god-rolled Tyranny of Heaven for pure DPS, but for aggressive, in-your-face bow play? Chef’s kiss.
| Use Case | String | Arrow | Trait 1 | Trait 2 | Masterwork |
|---|---|---|---|---|---|
| PvE (Speedy Shooter) | Polymer String | Fiberglass Arrow Shaft | Archer's Tempo | High Ground | Draw Time |
| PvP (Close-Quarters Menace) | Polymer String | Fiberglass Arrow Shaft | Hip-Fire Grip | Opening Shot | Draw Time |
So, there you have it. Drifter’s digging up the past. Some gems (Cold Denial’s PvP bite, Whispering Slab’s speed, Hollow Words’ Rolling Storm chaos), some head-scratchers (False Promises’ identity crisis), and one glorified paperweight (Sorry, Temptation’s Hook). Go forth, grab some Paracasual Fluid-infused relics, and try not to wonder why the Drifter held onto these for so long. Probably best not to ask. Just… just take the gun.