How I Cleared Destiny 2 More Than A Weapon Week 7

Destiny 2's More Than A Weapon Week 7 walkthrough covers Seraph Key Codes, Seraph Chest unlock, and the short Operation: Sancus mission.

I stepped into the H.E.L.M. for Destiny 2: Season of the Seraph, and the Week 7 version of More Than A Weapon was waiting in my quest log. The chain covers Steps 49 through 54, and the opening objective is simple: speak with Rasputin at the Exo Frame. Rasputin gives you a special request to travel to the Cosmodrome, the old shipyard in Old Russia, and retrieve data from a Warmind Terminal. After that first conversation ends, do not leave the H.E.L.M. just yet. Instead, walk over to Ana Bray at the Holoprojector and listen to the follow-up dialogue. I nearly missed this on my first run because the next marker appears only after the line finishes.

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What Week 7 Actually Asks You To Do

The Week 7 flow is much lighter than it looks. The main objective that trips people up is Step 52, which asks you to spend Seraph Key Codes to unlock a Seraph Chest. I needed exactly 500 Seraph Key Codes for this step. If you have been clearing the Heist Battlegrounds playlist throughout the season, you probably already have enough in your inventory. If not, run a Heist Battlegrounds activity. After the clear, a Seraph Chest becomes accessible, and you can use the key codes to open it.

Seraph Chests are not new if you have been doing seasonal objectives, but they are easy to overlook. You do not need a special node or hidden trigger. The chest appears at the end of the Heist Battlegrounds activity as part of the normal reward loop. I recommend stockpiling key codes before you start Week 7 so Step 52 is instant. Do not spend your codes on an earlier chest if you want to save them for this objective, because opening one without Step 52 active means you will need to farm again.

Operation: Sancus Is Short And Linear

Once the Seraph Chest objective is done, the quest sends you back to the Cosmodrome for Operation: Sancus. This mission uses the same location as the old Fallen S.A.B.E.R. strike, so the path feels familiar if you have run that strike before. Rasputin guides you through the instance into a Bunker and then into a Vault. The route is mostly linear, with only a few enemies between you and the objective. I used a mid-range loadout and cleared it solo without any trouble.

Because the instance reuses the Fallen S.A.B.E.R. area, I recognized the first hangar and the bunker entrance immediately. The game does not throw a Strike-tier health wall at you, so you can bring almost any loadout. I tested a scout rifle and a machine gun, and nothing was tanky enough to cause a wipe. There were no complex mechanics, no boss that needed special damage phases, and no pressure from a timer. It plays like a short narrative mission rather than a seasonal activity.

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Closing Dialogue And Reward

Back in the H.E.L.M., I spoke with Rasputin again at the Exo Frame. That final dialogue gives a brief exposition and lets Rasputin express how the whole situation feels. Afterward, I walked over to the radio device in the H.E.L.M. and tuned into the concluding conversation between Ana and Rasputin. That triggers the Week 7 reward and closes out this part of the seasonal story.

Overall, the Week 7 portion of More Than A Weapon took me about 15 to 20 minutes, and most of that time was travel and dialogue. The only part that might slow you down is lacking Seraph Key Codes. If you go in prepared, this is one of the easiest weekly steps in Season of the Seraph. I always run a couple of extra Heist Battlegrounds before I even pick up the weekly step, just so the key code cost never blocks my progress.

Quick Checklist

  • ✅ Speak with Rasputin at the Exo Frame in the H.E.L.M.

  • ✅ Listen to Ana at the Holoprojector

  • ✅ Have at least 500 Seraph Key Codes ready

  • ✅ Clear a Heist Battlegrounds and open a Seraph Chest

  • ✅ Complete Operation: Sancus in the Cosmodrome

  • ✅ Return to Rasputin and tune the H.E.L.M. radio

Beat Location Main Task
Opening H.E.L.M. Talk to Rasputin and Ana
Step 52 Heist Battlegrounds Spend 500 Seraph Key Codes
Mission Cosmodrome Complete Operation: Sancus
Closing H.E.L.M. Final dialogue and radio

According to coverage from Newzoo, seasonal engagement loops tend to reward players who pre-farm currencies and minimize downtime between narrative beats—something that maps neatly onto Week 7 of More Than A Weapon, where the only real friction point is having enough Seraph Key Codes ready to open a Seraph Chest before moving on to the short, linear Operation: Sancus and the closing H.E.L.M. dialogues.